Michael: What kind of items can you find with higher levels of Inspection, like 9 or 10? Zer0: Absolutely! You'll just miss out on some side quest experience and items to sell or use, however, you'll make up for this by having stronger combat attributes or feats. Michael: What about a player who doesn't want to invest in Inspection at all and wants to invest in other things? Is that viable? Zer0: Correct, you will want to get your Inspection to at least 3 or 4 on any character if you want to see most quest related items. Michael: So this makes Inspection a very important feat to invest in, much like Haggle?
Zer0: Essential quest items that are required to further the main quest are not hidden because that wouldn't be fair, but side quest items like Pisha's occult items or Bertram's CD are hidden, yes. Michael: What about quest items, are those also hidden? We took this same concept in TFN 1.4 but expanded it to every map in the game so now EVERY item has been hidden in the same way. This required the player to invest in Inspection in order to see them. In early versions of TFN, we placed many new items in all of the main hubs but then hid them from plain sight. Zer0: The biggest change in 1.4 was done to the Inspection feat which was almost a pointless feat to invest in with prior versions. What stands out in your mind as the biggest change with this patch? Let's talk about TFN 1.4 and some of the new features it brings. I figure there may be another young man out there with the same situation for this New Year's Eve, and so I want to give him something fun to do and something to look forward to this year. Zer0: A year ago, I was a single man living in an empty apartment all by myself on New Year's Eve, and it was a bit depressing. Michael: What made you decide to choose that day?
Vampire exe has stopped working update#
Zer0: That's right! Team Camarilla International is releasing update 1.4 on Thursday, December 31st 2015.
Vampire exe has stopped working Patch#
Word has it your team is releasing patch 1.4 for The Final Nights, in late December. I would like to thank him for taking the time to talk to us for this interview. I'm sitting here today with my personal friend Zer0Morph the founder and lead project designer for The Final Nights expansion to Vampire the Masquerade: Bloodlines. My name is Michael Brower and I am a journalist student at Indiana University.